Memory Allocation Issue: In the fun
function, you are attempting to allocate memory for an integer and assign it to the pointer a
. However, the pointer a
is passed by value, meaning that changes made to a
inside the function do not affect the original pointer in main
. Therefore, the memory allocation in fun
does not have any impact on the pointer p
in main
. It does not allocate memory for p
, and using *p = 6
leads to undefined behavior because p
is uninitialized.
Now, fun
takes a pointer to a pointer, and it correctly allocates memory for the integer. The address of p
is passed to fun
, so changes to *a
inside fun
affect the original pointer p
in main
. Also, it is important to free the allocated memory using free
before the program exits to avoid memory leaks.